A Case Study of Goal-Driven Autonomy in Domination Games
نویسندگان
چکیده
In this paper we present an overview of a variety of efforts to attain good performance of Game AI for Domination games. These are a very popular kind of game sub-genre in which teams compete for control of locations. Due to the rules of the games, good performance is mostly dependant on overall strategy rather than the skill of individual team members.
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